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207 No. 207 hide watch quickreply [Reply]
Not sure if this is the right place to post this but these are some mind control comics that have been on the hypnovideo website for awhile. Not sure if they were on the old site or not.
http://www.hypnovideo.com/COMIC2.htm
>> No. 208
That page is very old, and a lot of the images are at this point AWOL...
If anyone has his Library Agent series backed up somewhere, I'd be much obliged.
>> No. 209
Personally I want to find his videos like the few you can find on youtube, aka https://www.youtube.com/user/kc2keo these ones. There used to be a lot more on the old collective but that was taken down awhile back.


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184 No. 184 hide watch expand quickreply [Reply]
So question for y'all here. I'm currently on board a flash game project as Lead artist (self titled as I am the only artist). It's kinda a dungeon explorer pick your own adventure kinda thing. What are some good hypnotic fantastical creatures and their methods of mind control/ weaknesses. Also interested in any scenarios you might suggest
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>> No. 197
something like this, but more hypno-y and less creepy?
http://armorgames.com/play/15698/deeper-sleep
>> No. 205
>>184
Hi Faustus, nice to see you back ;).

Any chance that you'll upload your old pics in the future? You don't have to if you don't want to but it would be great if you could :). If you are looking for a place to upload your stuff without having to create an account for it (with all the problems that brings), the Hypnohub ( http://hypnohub.net/post ) is a good place to do that ;). I'm pretty sure Vanndril and Mindwipe will help you out if you have any problems there ^^.

Looking forward to your flash game as well, can't wait to find out how it'll turn out :).
>> No. 206
looks like *that* didn't work :P


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199 No. 199 hide watch expand quickreply [Reply]
Last night, I was up until 4 AM with a new RPGMaker game I found

As I collapsed into bed, I had an amazing idea for a game...a game where not only are you being corrupted the conventional way, you're one of the "corruptors"

Basically, the game idea I had was this: The land it takes place in is under threat by powerful (mind controlling, corrupting) witches. The town you live in comes under attack as you're in your home. You rush out, and when the witch sees you, she says something to the effect of "Oh, I didn't know that there was already one of us here, I didn't mean to interfere."

Turns out, you're a witch, too, albeit it a fairly weak one. So you use your powers to drive her off, but in so doing, freak out the town a little bit. So, you must go on a quest to defeat the circle of witches before yada yada yada...I'm already working on quite a few scenes.

Here's the twist, though: using your powers is corruptive. The more you use your witch power, the deeper into darkness you delve. My idea is this is represented by the MP gauge, which would be renamed "Purity" most likely. If Purity reaches zero, you embrace your nature as one of the rulers of the world. If HP reaches zero, you're enslaved, obviously.

I'm thinking it wouldn't have random encounters so much as a chain of encounters, with each one making you a little stronger, and obviously I'd like to do standard game overs and standard Purity Depleted game overs. But for special encounters (Bosses and such), I'd like to see if there could be special Purity Depleted game overs. Maybe even throw in some side bosses

The problem is, while I can write scenes like mad...I'm kind of a poor programmer, even with RPGMaker, and a terrible spriter. I'm sure I can find oodles of sprites for what I want to do, but I can't get over the programming aspect. So if a programmer wants to partner with me to get this rolling...

I wouldn't mind a mapper, either. I'm terrible at maps, I make them too simple yet funny-looking.
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>> No. 202
I could, perhaps, offer my expertise as an experienced programmer in C++, Java, PHP, etc if you need help
>> No. 203
>>199
Well, just came over from the rpgmaker thread and I have to say this is a pretty solid concept. I look forward to seeing this released. However, if I may offer a word of advice, it doesn't look like you're experienced with rpgmaker, so I suggest you shouldn't try to implement too many features, or features that are too complicated. I'd hate to see another project cancelled because the developer bit off a bit more than they could chew.
(you may choose to disregard this, but a particular fetish of mine are hypnotic triggers, so I'd love to see this written in somehow)
>> No. 204
>>203

I think I can manage an encounter with triggers.


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138 No. 138 hide watch expand quickreply [Reply]
Ahoy hoy! Back with another RPG Maker game I started work on and will probably never finish.

Inspired by Tecmo's Deception and Chu Chu Rocket, it's Hypno's Deception, an erotic* puzzle game where you greet people coming into a massive castle by introducing them to an elaborate series of traps you've set up in perfect order to lead them into the next one and destroy the person they used to be.

Currently all that's in there is the tutorial mission, I plan on eventually having bimbofication, corruption, and transformation once I get more traps made.

Honestly the automatic path-finding was really difficult to get working, but now that I've got it figured out, I think it'll be smooth sailing!

oh, the auto-path-finding SHOULD make it so that if your victim bumps into a wall she will turn clockwise and keep going, let me know if that doesn't work

Here it is if anyone wants to tell me what I've done HORRIBLY WRONG and maybe offer suggestions: https://mega.co.nz/#!no5xxYAR!HL8QjTr_MlIHUdSo8HlMewf_sZZ_iQW5X-eiM-WhTSc

I know theres an RPG Maker thread in /nsfw/, but I plan on working on this for a while, so I don't want to clog it up with updates to this thing.

Picture unrelated, but one of my favorites.
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>> No. 182
How far can you get in Hypno's Deception, and is that Cosmic Shoppe game available anywhere?
>> No. 183
>>182
At the moment Hypno's Deception only goes about 3 or 4 days I think?

Once you're able to leave the mansion, that's about as far as it goes.

I apparently don't have the Cosmic Shoppe anymore, which is all well and good, as seriously, there wasn't much to it. It was little more than about three rooms and you could buy/use transformative objects in one room, and walk over to the other rooms to see how they affected the targetted party member, of which, the game only had one.
>> No. 198
Since this site seems to be vanishing into the aether, I figure I better tell you all that I've started working a new (also probably never near finished) game over at the Collective:
http://www.hypnopics-collective.net/smf_forum/index.php?topic=20416.0


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177 No. 177 hide watch quickreply [Reply]
Are there any currently active MC/Hypno artists that take commissions?

Pic unrelated, would totally make him mine though o:
>> No. 179
My work is not entirely hypno-related, but I am currently taking commissions.


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23 No. 23 hide watch expand quickreply [Reply]
Sleepymaid demanded that I post my art here. It isn't generally a consistent style or quality - I've only been drawing for a year. So prepare to see some experiments in style and fluctuations in quality.
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>> No. 89
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89
Drew this tonight.
>> No. 121
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121
>> No. 178
>>89
>no love for deku link
haha


No. 92 hide watch expand quickreply [Reply]
I've gotten tired of trying to submit something here. So, I have started doing hypno art. It is at my blog, alongside my other body of work. Hope you enjoy it:

www.cookecanvas.wordpress.com
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>> No. 136
Doing an anthology of short flashes.

http://cookecanvas.com/category/a-collection-of-stories/erotica/uniforms-control-your-mind/
>> No. 137
Doing an anthology of short flashes.

http://cookecanvas.com/category/a-collection-of-stories/erotica/uniforms-control-your-mind/
>> No. 174
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174
I made this.

And wrote a short, short, short thing on my website.

http://cookecanvas.com/2013/11/16/the-patrons-shall-never-leave/


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55 No. 55 hide watch expand quickreply [Reply]
Figure it wouldn't hurt to make a thread for my art, so here it is! I make a lot of animated gifs and such, usually with spirals and glowing eyes, but I'm moving towards doing more complicated animations in the future. Enjoy!
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>> No. 163
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163
>>161
Updated!
>> No. 167
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167
More stuff!

http://fc01.deviantart.net/fs70/f/2013/303/4/f/the_horn_calls_by_hypnoquestionmark-d6sce25.gif
>> No. 173
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173
A late Halloween pic, but a Halloween pic nonetheless. :P


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28 No. 28 hide watch expand quickreply [Reply]
Confused bimbos beyond rubies.

It's almost a whole sentence!
Posting stuff here because why not?
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>> No. 169
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169
>> No. 170
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170
>> No. 171
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171


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3 No. 3 hide watch expand quickreply [Reply]
Hello everyone! Shadowednavi saw me surfing the chan and asked if I'd posted her stuff yet. I know it's mostly stuff we've all seen before but I have sought permission and shall image dump for you all.

A note that the OP image is her latest work and she has been asking me every day for the past month if anyone has commented on it as she is quite proud of the outcome. I hope you all like it too :)
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>> No. 97
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97
>> No. 119
Nice Stuff! Love it!
>> No. 135
Wow a girl drawing such things that speak directly to my heart


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